The inline text composition buffer should display like using those apps shipped in macOS. With just one 15-minute keyboard typing practice per day, this innovative app helps you type faster and with fewer errors, all without annoying tests or games. The inline text composition buffer does not display at all. If you’ve struggled to raise your words per minute, KeyKey Typing Tutor is the typing tutor for you. Type something (using macOS built-in Chinese Input Methods) to the search box. KeyKey is a minimalistic touch typing tutor for Mac. This shouldn't matter as long as it is macOS. Is it that hard to let Steam behave like a normal macOS app? However, famous 3rd-party Traditional Chinese input methods (Going, Yahoo KeyKey, McBopomofo, vChewing, etc.) behaves the same as those macOS built-in Traditional Chinese input methods, having a hard dependency to the inline text composition buffer.Īlso, when you are trying to type in the library window to search a game from your inventory, Steam returns a ridiculous axis (bottom-left of the screen) to input methods for deciding where to display the candidate window. Third-party Simplified Chinese input methods (and probably also the Apple Japanese input method) prefer to show the text composition buffer in a standalone popup window which disobeys related UI design guidelines in macOS but bypassed this compatibility issue. Some input methods, including those Chinese input methods shipped in macOS, have to use inline text composition. There's a compatibility issue between InputMethodKit and Steam: the inline text composition buffer cannot be displayed in Steam at all.
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